Looking good...I'd ditch the white thread also.
Textures for both programs go in Content(My Library)/Runtime/Textures/Your Folder
I normally have Pendraia/Dawn/Diva so it's easy to locate the textures.
When packing just include from the the runtime down...don't include the content folder itself as people often have different names for their content folder. Mine is actually called My Daz Library.
Also when rendering displacement fur/fuzziness don't forget to check your render settings and your shader rate. The lower it is the finer the furriness. Also is the wrists and the sleeves meant to be chunkier or has that just happened? Playing with the subD can make that finer if that is the effect you want. It may be that those areas are lower poly and that is why that is happening Displacement can rip meshes apart sometimes when they are lower poly. Also bucket size if you get odd things happening can sometimes help.
Okay, things I don't know: How/What to check for renders settings, How/Where/What to check for shader rate. I would like finer furriness. The wrist and neck just happened, but maybe the shader or render thingy would help? Don't know how to do subD, though I do at least know What it is! Don't know How/What to do about bucket size. Sorry, I've only been doing DAZ since Nov/Dec of 2015, so there's lots I don't know. All of my previous texture work was done in Second Life, which I haven't had access to for 3 years do to bandwidth issues, so I don't do it anymore. Happy to learn though!